[pull] master from SirPlease:master#139
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Oversight on the server not being able to override the hardcap on client rate (as done in tickrate_enabler) Thanks to Alan for reporting. Related to Issue #979
According to the author's (Taiga) update . The update type was by-vpk : adjust level score from 700 to 900. adjust pills from 4 to 6. adjust tanks from 1 to 2 (finale script). (now m4 has 3 tanks totally)
* dead center 2025 * chapter 3 doesn't spawn medkits * actually im dumb they do at the button * ban me from vs code when I'm sleepy
* [City 17] cfg optimization stripper cfg optimization , mainly for level 2 3 4. * [City 17] cfg annotation refine Improved stripper annotation and descriptions; fixed grammar and wording issues. * [City 17] cfg annotation refine adjusted the wording of certain annotations
add clipwall for the truck model near the alarm event door, prevent Svv from skipping the event
* [Carried off] m1 hittable fix Adjust the shape of one clipwall that block a hole at the back of the building near the fence gate, Add a clipwall beneath the grass in the tent area, to prevent hittables from being swallowed * [Carried off] m1 adjust clipwall type
Not the greatest review experience 💢
Block infected out of bounds / under the map spots by the ending saferoom
…ix (#988) * Update spechud.sp - Add delay to spectator re-spectate command - fixes go-live bell being cut off when >5 spectators are present. * Update spechud.sp - Show latency on every survivor and infected row. Displays "BOT" for fake clients. - Reduce draw interval from 0.5s to 1.0s. - Reduce name truncation from 18 to 12 characters, and shorten various labels throughout, to accommodate the addition of ping display and reduce frequency of text truncation in spechud. - Show both actual value and percentage for each bonus component, along with overall bonus.
No format specifiers -> strcopy Formatting without dest str being an input -> FormatEx Rest = Format
- Upgraded to new Syntax - Fixed some minor issues - Cleaned up
Thanks J.
- Removed duplicate max_distance entries - Removed incorrect plugin load in deadman matchmode - Removed c5m5 stripper entries for a block that had no origin, mins or maxes specified. (old) - Removed HTML leftovers in some stripper files. - Added missing closing quotes in some stripper files
- Added some checks and guards to prevent connecting clients and/or servers from being able to run some commands. - Replaced some CPrintToChat's with CReplyToCommand when also usable by server/rcon and isn't a common bind for players. - Fixed setscores not working when called from the server/rcon.
- l4d2_allow_cs_weapons: Allows for CS weapons to spawn on every map, even if the map creator specifically blocks them. - fix_pill_pass: Fixes issues with passing pills through the regular method (m2/shove)
- Allows for banning pill spawns before a flow % as well as after a flow %. - Allows for spacing out pill spawns based on flow to prevent spawns right next to eachother. - Allows for exempting finales, by default they are. None of this matters in current configs, will be a thing in ZoneMod Beta.
Fix shove preventing weapons not making sound while incapacitated.
- Fixes broken automatic reloading. Thanks for the bug report and the suggested fix @altair-sossai
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